#include <iostream>
#include <queue>

struct Node
{
    int val;
    Node * left;
    Node * right;
    Node(int v) :val(v), left(nullptr), right(nullptr) {};
};

int countMaxDepth(Node * node)
{
    if (node == nullptr)
        return 0;
    std::queue<Node *> node_Queue;
    Node * nowNode = node;
    node_Queue.emplace(nowNode);
    int maxDepth = 0;
    Node * NextEnd = nullptr;
    Node * curEnd = node;
    while (1)
    {
        if (node_Queue.empty())
        {
            break;
        }
        nowNode = node_Queue.front();
        node_Queue.pop();
        if (nowNode->left != nullptr)
        {
            node_Queue.emplace(nowNode->left);
            NextEnd = nowNode->left;
        }
        if (nowNode->right != nullptr)
        {
            node_Queue.emplace(nowNode->right);
            NextEnd = nowNode->right;
        }
        if (nowNode == curEnd)
        {
            curEnd = NextEnd;
            maxDepth++;
        }
    }
    return maxDepth;
}

int main()
{
    Node * begin = new Node(1);
    Node * nowpos = begin;
    nowpos->left = new Node(2);
    nowpos->left->left = new Node(3);
    nowpos->left->right = new Node(3);
    begin->right = new Node(4);
    begin->right->left = new Node(5);
    std:: cout << countMaxDepth(begin);
    return 0;
}
Last modification:September 1st, 2023 at 04:04 pm